C6 LR PWT Level 2

Ammunition: 155 rounds

HPS: 26

1 point per successful tgt engagement

Pass: 16 points

60% of HPS

1. Grouping and Zeroing

Range: 100m

Target: Figure 11

Not scored

20 Rounds

3-5 rd bursts

Stand up after every 2nd burst

Identify MPI

Adjust sights if needed

2. Check Zero

Range: 100m

Target: Figure 11

Not scored

5 Round belt

Fire 5 round belt

Check MPI for correct CZP

3. Delibrerate Prone

Range: 200m

Target: 2 x Figure 11 on screen

HPS: 2

10 Round belt

Order: 20 ROUND BELT LOAD

MPI indicated

4. Snap Prone

Range: 200m

Target: Figure 11

HPS: 4

20 Round belt

Order: LOAD... 200m... WATCH AND SHOOT

Fire 4 x 3-5 rd bursts

60 second exposure

4 x 3-5 rd bursts

When target appears

5. Snap Fire Trench

Range: 200m

Target: Figure 11

HPS: 4

20 Round belt

Order: LOAD... 200m... WATCH AND SHOOT

Fire 4 x 3-5 rd bursts

60 second exposure

4 x 3-5 rd bursts

When target appears

6. Deliberate Prone

Range: 300m

Target: 3 x Figure 11 on screen

HPS: 2

10 Round belt

Fire 2 x 3-5 rd bursts

7. Snap Prone

Range: 300m

Target: 3 x Figure 11 on screen

HPS: 3

15 Round belt

Order: LOAD... 300m... WATCH AND SHOOT

Fire 3 x 3-5 rd bursts

45 second exposure

3 x 3-5 rd bursts

When target appears

8. Snap Fire Trench

Range: 300m

Target: 3 x Figure 11 on screen

HPS: 3

15 Round belt

Order: LOAD... 300m... WATCH AND SHOOT

Fire 3 x 3-5 rd bursts

45 second exposure

3 x 3-5 rd bursts

When target appears

9. Deliberate Prone

Range: 400m

Target: 3 x Figure 11 on screen

HPS: 2

10 Round belt

Fire 2 x 3-5 rd bursts

10. Snap Prone

Range: 400m

Target: 3 x Figure 11 on screen

HPS: 3

15 Round belt

Order: LOAD... 400m... WATCH AND SHOOT

Fire 3 x 3-5 rd bursts

45 second exposure

3 x 3-5 rd bursts

When target appears

11. Snap Fire Trench

Range: 400m

Target: 3 x Figure 11 on screen

HPS: 3

15 Round belt

Order: LOAD... 400m... WATCH AND SHOOT

Fire 3 x 3-5 rd bursts

45 second exposure

3 x 3-5 rd bursts

When target appears

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